Last wednesday, my family and I went to Fish & Co at Great World City to celebrate my birthday. Really enjoyed the meal. Then my mum got me two pairs of earrings and my bro agreed to sponsor my new mouse. Then on saturday, I went to vivo with HS to celebrate again. As usual we ate at White Dog Cafe which is, if not the most, then one of my favourite restaurants in singapore. Absolutely love the clam chowder, smoked salmon pizza and lobster bisque. The other items on the menu aren't bad too, just never got to try many of them yet.
Anyway, thanks to Weixuan, Adila, Eunice Seow and HS for the prezzies. I love all of them lol. They're all so cute meh. :D And the two post-it style notepads are great. I'll post pics of the prezzies after the Os :)
The last two papers are finally here. Bio and Chem MCQ today and tomorrow respectively. Good luck everyone ^^
0990. tapping the keyboard at: 12:09:00 AM
Wednesday, November 04, 2009
Sixteen
I have just one thing to say.
Viva la Vida! Viva la viva la viva!
Dieciséis
Thanks everyone :)
A big Thank You especially to:
My Family HuanSong Adila Minghan Timothy Weixuan Kai Seng Anna Glorianne Swee Ling Eunice Seow Edmund WanEr FengYu Alvin Ting Fang Fazleen ShiQiu Ying Ying Yong Boon Edwin Isabella
Sorry if I miss out on anybody's name. If I did just tag to tell me :)
0990. tapping the keyboard at: 1:12:00 AM
Monday, October 26, 2009
You're The One
Zero no Tsukaima - Princess no Rondo Opening. I couldn't find a proper opening vid.
You're The One - Ichiko
You’re the one boku no mirai o ageru Mejirushi no nai michi mo heiki sa futari nara
Saki no mienai tabi mayoinagara mitsuketa yo Boku no iru basho kimi no tonari
Kenkashite nando mo hanashita sono te Hikiyose dakitai ima
You’re the one boku no mirai o ageru Namida no ame ni utaretara I wanna hold you sugu yobi na yo boku no namae Dakishime ni yuku wa Kanashimi mo tsuyogari mo kono te ni uketomeru
Fui ni fureta yubi ga guuzen de mo atsuku naru Ichibyou no yoru iki o tomete
Kotoba yori tashika na yakusokushiyou Nidome no kiss shite ima
You’re the one kimi no mirai ga hoshii Haato no botan hazushitai I wanna hold you nee shinjite boku no kimochi Mayowanai nido to Wagamama mo sabishisa mo massugu uketomeru
Surechigau omoi ni hanareta kokoro Hikiyose dakitai sou
You’re the one tsuki no hikari no shita de Nakasetari shinai koto chikau yo
You’re the one boku no mirai o ageru Namida no ame ni utaretara I wanna hold you sugu yobi na yo boku no namae Dakishime ni yuku wa Kanashimi mo tsuyogari mo kono te ni uketomeru
***
You’re the one who gives me my future Even on a road without signs, I’ll be fine, if we’re together
On a journey that I can’t see ahead of, while I was lost, I found it That my place to be is next to you
When we quarreled, I let go of your hand again and again I want to pull close and hold it now
You’re the one who gives me my future If I’m beaten down by the rain of tears I wanna hold you, call my name immediately I’ll go embrace you I’ll accept sadness and bluffing in my hands
Even if it was a coincidence, our fingers that suddenly touched grew hot Hold your breath in a second of night
Let’s make a promise more certain than words Kiss me for the second time now
You’re the one, I want your future I want to undo the button of my heart I wanna hold you, hey, believe in my feelings I won’t ever hesitate again I’ll straightforwardly accept your selfishness and loneliness
Our hearts are separated by thoughts that pass each other by I want to pull close and hold you, that’s right
You’re the one, underneath the moonlight I’ll vow to never let you cry
You’re the one who gives me my future If I’m beaten down by the rain of tears I wanna hold you, call my name immediately I’ll go embrace you I’ll accept sadness and bluffing in my hands
201. Under no circumstances will I ever, EVER give a weapon back to the hero engaged with me in a duel. Sporting chances are for sissies.
202. All giant serpents acting as guardians in underground lakes will be fitted with sports goggles to prevent eye injuries.
203. All crones with the ability to prophesy will be given free facelifts, permanents, manicures, and Donna Karan wardrobes. That should pretty well destroy their credibility.
204. I will not employ an evil wizard if he has a sleazy mustache.
205. I will hire an entire squad of blind guards. Not only is this in keeping with my status as an equal opportunity employer, but it will come in handy when the hero becomes invisible or douses my only light source.
206. All repair work will be done by an in-house maintenance staff. Any alleged "repairmen" who show up at the fortress will be escorted to the dungeon.
207. When my Legions of Terror park their vehicle to do reconnaissance on foot, they will be instructed to employ The Club.
208. Employees will have conjugal visit trailers which they may use provided they call in a replacement and sign out on the timesheet. Given this, anyone caught making out in a closet while leaving their station unmonitored will be shot.
209. Members of my Legion of Terror will attend seminars on Sensitivity Training. It's good public relations for them to be kind and courteous to the general population when not actively engaged in sowing chaos and destruction.
210. I will not, under any circumstances, marry a woman I know to be a faithless, conniving, back-stabbing witch simply because I am absolutely desperate to perpetuate my family line. Of course, we can still date.
211. All guest-quarters will be bugged and monitored so that I can keep track of what the visitors I have for some reason allowed to roam about my fortress are actually plotting.
212. If my chief engineer displeases me, he will be shot, not imprisoned in the dungeon or beyond the traps he helped design.
213. I will not send out battalions composed wholly of robots or skeletons against heroes who have qualms about killing living beings.
214. I will not wear long, heavy cloaks. While they certainly make a bold fashion statement, they have an annoying tendency to get caught in doors or tripped over during an escape.
215. If a malignant being demands a sacrificial victim have a particular quality, I will check to make sure said victim has this quality immediately before the sacrifice and not rely on earlier results. (Especially if the quality is virginity and the victim is the hero's girlfriend.)
216. If I ever MUST put a digital timer on my doomsday device, I will buy one free from quantum mechanical anomalies. So many brands on the market keep perfectly good time while you're looking at them, but whenever you turn away for a couple minutes then turn back, you find that the countdown has progressed by only a few seconds.
217. If my Legions of Terror are defeated in a battle, I will quietly withdraw and regroup instead of launching a haphazard mission to assassinate the hero.
218. If I'm wearing the key to the hero's shackles around my neck and his former girlfriend now volunteers to become my mistress and we are all alone in my bedchamber on my bed and she offers me a goblet of wine, I will politely decline the offer.
219. I will not pick up a glowing ancient artifact and shout "Its power is now mine!!!" Instead I will grab some tongs, transfer it to a hazardous materials container, and transport it back to my lab for study.
220. I will be selective in the hiring of assassins. Anyone who attempts to strike down the hero the first instant his back is turned will not even be considered for the job.
221. Whatever my one vulnerability is, I will fake a different one. For example, ordering all mirrors removed from the palace, screaming and flinching whenever someone accidentally holds up a mirror, etc. In the climax when the hero whips out a mirror and thrusts it at my face, my reaction will be "Hmm...I think I need a shave."
222. My force-field generators will be located inside the shield they generate.
223. I reserve the right to execute any henchmen who appear to be a little too intelligent, powerful, or devious. However if I do so, I will not at some subsequent point shout "Why am I surrounded by these incompetent fools?!"
224. I will install a fire extinguisher in every room — three, if the room contains vital equipment or volatile chemicals.
225. I will build machines which simply fail when overloaded, rather than wipe out all nearby henchmen in an explosion or worse yet set off a chain reaction. I will do this by using devices known as "surge protectors".
226. I will explain to my guards that most people have their eyes in the front of their heads and thus while searching for someone it makes little sense to draw a weapon and slowly back down the hallway.
227. I will have a staff of competent detectives handy. If I learn that someone in a certain village is plotting against me, I will have them find out who rather than wipe out the entire village in a preemptive strike.
228. I will never bait a trap with genuine bait.
229. If the hero claims he wishes to confess in public or to me personally, I will remind him that a notarized deposition will serve just as well.
230. If I have several diabolical schemes to destroy the hero, I will set all of them in motion at once rather than wait for them to fail and launch them successively.
231. I will not procrastinate regarding any ritual granting immortality.
232. Mythical guardians will be instructed to ask visitors name, purpose of visit, and whether they have an appointment instead of ancient riddles.
233. If I do outfit my minions with gas masks or scuba equipment I will ensure that the equipment is functional and I will train them to use gas weapons.
234. I will instruct my minions to attack the hero at once if they outnumber him. They are NOT to attack him one at a time.
235. I will fight as dirty as possible when facing the hero.
236. I will also instruct my minions to also fight as dirty as possible and to fight with whatever they can find.
237. I will have all hallways in my fortress randomly shift in decoration and color to negate the possibility of anyone blending in to the surroundings.
238. I will always listen if a child of the members of my inner circle tells me they have something important to say.
101. I will not order my trusted lieutenant to kill the infant who is destined to overthrow me — I'll do it myself.
102. I will not waste time making my enemy's death look like an accident — I'm not accountable to anyone and my other enemies wouldn't believe it.
103. I will make it clear that I do know the meaning of the word "mercy"; I simply choose not show them any.
104. My undercover agents will not have tattoos identifying them as members of my organization, nor will they be required to wear military boots or adhere to any other dress codes.
105. I will design all doomsday machines myself. If I must hire a Mad Scientist to assist me, I will make sure that he is sufficiently twisted to never regret his evil ways and seek to undo the damage he's caused. I will also make sure that he does not have an extremely beautiful and extremely impressionable daughter.
106. If my supreme command center comes under attack, I will immediately flee to safety in my prepared escape pod and direct the defenses from there. I will not wait until the troops break into my inner sanctum to attempt this.
107. Even though I don't really care because I plan on living forever, I will hire engineers who are able to build me a fortress sturdy enough that, if I am slain, it won't tumble to the ground for no good structural reason.
108. Any and all magic and/or technology that can miraculously resurrect a secondary character who has given up his/her life through self sacrifice will be outlawed and destroyed.
109. I will see to it that plucky young lads/lasses in strange clothes and with the accent of an outlander shall REGULARLY climb some monument in the main square of my capital and denounce me, claim to know the secret of my power, rally the masses to rebellion, etc. That way, the citizens will be jaded in case the real thing ever comes along.
110. I will not employ devious schemes that involve the hero's party getting into my inner sanctum before the trap is sprung.
111. I will offer oracles the choice of working exclusively for me or being executed.
112. I will not rely entirely upon "totally reliable" spells that can be neutralized by relatively inconspicuous talismans.
113. I will make the main entrance to my fortress standard-sized. While elaborate 60-foot high double-doors definitely impress the masses, they are hard to close quickly in an emergency.
114. I will never accept a challenge from the hero.
115. I will not engage an enemy single-handedly until all my soldiers are dead.
116. If I capture the hero's starship, I will keep it in the landing bay with the ramp down, only a few token guards on duty and a ton of explosives set to go off as soon as it clears the blast-range.
117. No matter how much I want revenge, I will never order an underling "Leave him. He's mine!"
118. If I have equipment which performs an important function, it will not be activated by a lever that someone could trigger by accidentally falling on when fatally wounded.
119. I will not attempt to kill the hero by placing a venomous creature in his room. It will just wind up accidentally killing one of my clumsy henchmen instead.
120. Since nothing is more irritating than a hero defeating you with basic math skills, all of my personal weapons will be modified to fire one more shot than the standard issue.
121. If I come into possession of an artifact which can only be used by the pure of heart, I will not attempt to use it regardless.
122. The gun turrets on my fortress will not rotate enough so that they may direct fire inward or at each other.
123. If I decide to hold a contest of skill open to the general public, contestants will be required to remove their hooded cloaks and shave their beards before entering.
124. Prior to kidnapping an older male scientist and forcing him to work for me, I will investigate his offspring and make sure that he has neither a beautiful but naive daughter who is willing to risk anything to get him back, nor an estranged son who works in the same field but had a falling-out with his father many years ago.
125. Should I actually decide to kill the hero in an elaborate escape-proof deathtrap room (water filling up, sand pouring down, walls converging, etc.) I will not leave him alone five to ten minutes prior to "imminent" death, but will instead (finding a vantage point or monitoring camera) stick around and enjoy watching my adversary's demise.
126. Rather than having only one secret escape pod, which the hero can easily spot and follow, I'll simultaneously launch a few dozen decoys to throw him off track.
127. Prison guards will have their own cantina featuring a wide variety of tasty treats that will deliver snacks to the guards while on duty. The guards will also be informed that accepting food or drink from any other source will result in execution.
128. I will not employ robots as agents of destruction if there is any possible way that they can be re-programmed or if their battery packs are externally mounted and easily removable.
129. Despite the delicious irony, I will not force two heroes to fight each other in the arena.
130. All members of my Legions of Terror will have professionally tailored uniforms. If the hero knocks a soldier unconscious and steals the uniform, the poor fit will give him away.
131. I will never place the key to a cell just out of a prisoner's reach.
132. Before appointing someone as my trusted lieutenant, I will conduct a thorough background investigation and security clearance.
133. If I find my beautiful consort with access to my fortress has been associating with the hero, I'll have her executed. It's regrettable, but new consorts are easier to get than new fortresses and maybe the next one will pay attention at the orientation meeting.
134. If I am escaping in a large truck and the hero is pursuing me in a small Italian sports car, I will not wait for the hero to pull up along side of me and try to force him off the road as he attempts to climb aboard. Instead I will slam on the brakes when he's directly behind me. (A rudimentary knowledge of physics can prove quite useful.)
135. My doomsday machine will have a highly-advanced technological device called a capacitor in case someone inconveniently pulls the plug at the last second. (If I have access to REALLY advanced technology, I will include a back-up device known as a battery.)
136. If I build a bomb, I will simply remember which wire to cut if it has to be deactivated and make every wire red.
137. Before spending available funds on giant gargoyles, gothic arches, or other cosmetically intimidating pieces of architecture, I will see if there are any valid military expenditures that could use the extra budget.
138. The passageways to and within my domain will be well-lit with fluorescent lighting. Regrettably, the spooky atmosphere will be lost, but my security patrols will be more effective.
139. If I'm sitting in my camp, hear a twig snap, start to investigate, then encounter a small woodland creature, I will send out some scouts anyway just to be on the safe side. (If they disappear into the foliage, I will not send out another patrol; I will break out the napalm.)
140. I will instruct my guards when checking a cell that appears empty to look for the chamber pot. If the chamber pot is still there, then the prisoner has escaped and they may enter and search for clues. If the chamber pot is not there, then either the prisoner is perched above the lintel waiting to strike them with it or else he decided to take it as a souvenir (in which case he is obviously deeply disturbed and poses no threat). Either way, there's no point in entering.
141. As an alternative to not having children, I will have lots of children. My sons will be too busy jockeying for position to ever be a real threat, and the daughters will all sabotage each other's attempts to win the hero.
142. If I have children and subsequently grandchildren, I will keep my three-year-old granddaughter near me at all times. When the hero enters to kill me, I will ask him to first explain to her why it is necessary to kill her beloved grandpa. When the hero launches into an explanation of morality way over her head, that will be her cue to pull the lever and send him into the pit of crocodiles. After all, small children like crocodiles almost as much as Evil Overlords and it's important to spend quality time with the grandkids.
143. If one of my daughters actually manages to win the hero and openly defies me, I will congratulate her on her choice, declare a national holiday to celebrate the wedding, and proclaim the hero my heir. This will probably be enough to break up the relationship. If not, at least I am assured that no hero will attack my Legions of Terror when they are holding a parade in his honor.
144. I will order my guards to stand in a line when they shoot at the hero so he cannot duck and have them accidentally shoot each other. Also, I will order some to aim above, below, and to the sides so he cannot jump out of the way.
145. My dungeon cell decor will not feature exposed pipes. While they add to the gloomy atmosphere, they are good conductors of vibrations and a lot of prisoners know Morse code.
146. If my surveillance reports any un-manned or seemingly innocent ships found where they are not supposed to be, they will be immediately vaporized instead of brought in for salvage.
147. I will classify my lieutenants in three categories: untrusted, trusted, and completely trusted. Promotion to the third category will be awarded posthumously.
148. Before ridiculing my enemies for wasting time on a device to stop me that couldn't possibly work, I will first acquire a copy of the schematics and make sure that in fact it couldn't possibly work.
149. Ropes supporting various fixtures will not be tied next to open windows or staircases, and chandeliers will be hung way at the top of the ceiling.
150. I will provide funding and research to develop tactical and strategic weapons covering a full range of needs so my choices are not limited to "hand to hand combat with swords" and "blow up the planet".
151. I will not set myself up as a god. That perilous position is reserved for my trusted lieutenant.
152. I will instruct my fashion designer that when it comes to accessorizing, second-chance body armor goes well with every outfit.
153. My Legions of Terror will be an equal-opportunity employer. Conversely, when it is prophesied that no man can defeat me, I will keep in mind the increasing number of non-traditional gender roles.
154. I will instruct my Legions of Terror in proper search techniques. In particular, if they are searching for escapees and someone shouts, "Quick! They went that way!", they must first ascertain the identity of this helpful informant before dashing off in hot pursuit.
155. If I know of any heroes in the land, I will not under any circumstance kill their mentors, teachers, and/or best friends.
156. If I have the hero and his party trapped, I will not wait until my Superweapon charges to finish them off if more conventional means are available.
157. Whenever plans are drawn up that include a time-table, I'll post-date the completion 3 days after it's actually scheduled to occur and not worry too much if they get stolen.
158. I will exchange the labels on my folder of top-secret plans and my folder of family recipes. Imagine the hero's surprise when he decodes the stolen plans and finds instructions for Grandma's Potato Salad.
159. If I burst into rebel headquarters and find it deserted except for an odd, blinking device, I will not walk up and investigate; I'll run like hell.
160. Before being accepted into my Legions of Terror, potential recruits will have to pass peripheral vision and hearing tests, and be able to recognize the sound of a pebble thrown to distract them.
161. I will occasionally vary my daily routine and not live my life in a rut. For example, I will not always take a swig of wine or ring a giant gong before finishing off my enemy.
162. If I steal something very important to the hero, I will not put it on public display.
163. When planning an expedition, I will choose a route for my forces that does not go through thick, leafy terrain conveniently located near the rebel camp.
164. I will hire one hopelessly stupid and incompetent lieutenant, but make sure that he is full of misinformation when I send him to capture the hero.
165. As an equal-opportunity employer, I will have several hearing-impaired body-guards. That way if I wish to speak confidentially with someone, I'll just turn my back so the guards can't read my lips instead of sending all of them out of the room.
166. If the rebels manage to trick me, I will make a note of what they did so that I do not keep falling for the same trick over and over again.
167. If I am recruiting to find someone to run my computer systems, and my choice is between the brilliant programmer who's head of the world's largest international technology conglomerate and an obnoxious 15-year-old dork who's trying to impress his dream girl, I'll take the brat and let the hero get stuck with the genius.
168. I will plan in advance what to do with each of my enemies if they are captured. That way, I will never have to order someone to be tied up while I decide his fate.
169. If I have massive computer systems, I will take at least as many precautions as a small business and include things such as virus-scans and firewalls.
170. I will be an equal-opportunity despot and make sure that terror and oppression is distributed fairly, not just against one particular group that will form the core of a rebellion.
171. I will not locate a base in a volcano, cave, or any other location where it would be ridiculously easy to bypass security by rapelling down from above.
172. I will allow guards to operate under a flexible work schedule. That way if one is feeling sleepy, he can call for a replacement, punch out, take a nap, and come back refreshed and alert to finish out his shift.
173. Although it would provide amusement, I will not confess to the hero's rival that I was the one who committed the heinous act for which he blames the hero.
174. If I am dangling over a precipice and the hero reaches his hand down to me, I will not attempt to pull him down with me. I will allow him to rescue me, thank him properly, then return to the safety of my fortress and order his execution.
175. I will have my fortress exorcized regularly. Although ghosts in the dungeon provide an appropriate atmosphere, they tend to provide valuable information once placated.
176. I will add indelible dye to the moat. It won't stop anyone from swimming across, but even dim-witted guards should be able to figure out when someone has entered in this fashion.
177. If a scientist with a beautiful and unmarried daughter refuses to work for me, I will not hold her hostage. Instead, I will offer to pay for her future wedding and her children's college tuition.
178. If I have the hero cornered and am about to finish him off and he says "Look out behind you!!" I will not laugh and say "You don't expect me to fall for that old trick, do you?" Instead I will take a step to the side and half turn. That way I can still keep my weapon trained on the hero, I can scan the area behind me, and if anything was heading for me it will now be heading for him.
179. I will not outsource core functions.
180. If I ever build a device to transfer the hero's energy into me, I will make sure it cannot operate in reverse.
181. I will decree that all hay be shipped in tightly-packed bales. Any wagonload of loose hay attempting to pass through a checkpoint will be set on fire.
182. I will not hold any sort of public celebration within my castle walls. Any event open to members of the public will be held down the road in the festival pavilion.
183. Before using any device which transfers energy directly into my body, I will install a surge suppressor.
184. I will hire a drama coach. The hero will think it must be a case of mistaken identity when confronted by my Minnesota accent (if everyone sounds American) or my Cornwall accent (if everyone sounds British).
185. If I capture an enemy known for escaping via ingenious and fantastic little gadgets, I will order a full cavity search and confiscate all personal items before throwing him in my dungeon.
186. I will not devise any scheme in which Part A consists of tricking the hero into unwittingly helping me and Part B consists of laughing at him then leaving him to his own devices.
187. I will not hold lavish banquets in the middle of a famine. The good PR among the guests doesn't make up for the bad PR among the masses.
188. I will funnel some of my ill-gotten gains into urban renewal projects. Although slums add a quaint and picturesque quality to any city, they too often contain unexpected allies for heroes.
189. I will never tell the hero "Yes I was the one who did it, but you'll never be able to prove it to that incompetent old fool." Chances are, that incompetent old fool is standing behind the curtain.
190. If my mad scientist/wizard tells me he has almost perfected my Superweapon but it still needs more testing, I will wait for him to complete the tests. No one ever conquered the world using a beta version.
191. I will not appoint a relative to my staff of advisors. Not only is nepotism the cause of most breakdowns in policy, but it also causes trouble with the EEOC.
192. If I appoint someone as my consort, I will not subsequently inform her that she is being replaced by a younger, more attractive woman.
193. If I am using the hero's girlfriend as a hostage and am holding her at the point of imminent death when confronting the hero, I will focus on her and not him. He won't try anything with his true love held hostage. On the other hand, the fact that she has been weak, slow-witted, naive and generally useless up to this point has no bearing on her actions at the moment of dramatic climax.
194. I will make several ludicrously erroneous maps to secret passages in my fortress and hire travellers to entrust them to aged hermits.
195. I will not use hostages as bait in a trap. Unless you're going to use them for negotiation or as human shields, there's no point in taking them.
196. I will hire an expert marksman to stand by the entrance to my fortress. His job will be to shoot anyone who rides up to challenge me.
197. I will explain to my Legions of Terror that guns are ranged weapons and swords are not. Anyone who attempts to throw a sword at the hero or club him with a gun will be summarily executed.
198. I will remember that any vulnerabilities I have are to be revealed strictly on a need-to-know basis. I will also remember that no one needs to know.
199. I will not make alliances with those more powerful than myself. Such a person would only double-cross me in my moment of glory. I will make alliances with those less powerful than myself. I will then double-cross them in their moment of glory.
200. During times of peace, my Legions of Terror will not be permitted to lie around drinking mead and eating roast boar. Instead they will be required to obey my dietician and my aerobics instructor.
So here we are. It's 1 week to the first paper for Os, and another 3 weeks before As. I suppose everyone is mugging like crazy now. I'm still worried about my chem and a little worried about my maths. Everything else is pretty ok I guess. Lots of people I know taking national exams this year, what a stressful time lol. It's once in our lives and it's important so let's do our best yah :)
Good luck to 4L1 and 08S29 for the upcoming National Exams! ^^
0990. tapping the keyboard at: 10:14:00 PM
Sunday, October 18, 2009
Evil Overlord List
This kept me amused while I was reading it lawl. XD
If I were an Evil Overlord...
1. My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.
2. My ventilation ducts will be too small to crawl through.
3. My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon.
4. Shooting is not too good for my enemies.
5. The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness.
6. I will not gloat over my enemies' predicament before killing them.
7. When I've captured my adversary and he says, "Look, before you kill me, will you at least tell me what this is all about?" I'll say, "No." and shoot him. No, on second thought I'll shoot him then say "No."
8. After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks' time during which the final phase of my plan will be carried out.
9. I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such.
10. I will not interrogate my enemies in the inner sanctum — a small hotel well outside my borders will work just as well.
11. I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.
12. One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.
13. All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.
14. The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.
15. I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.
16. I will never utter the sentence "But before I kill you, there's just one thing I want to know."
17. When I employ people as advisors, I will occasionally listen to their advice.
18. I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time.
19. I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father.
20. Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it's too easy to miss unexpected developments that a more attentive individual could adjust to accordingly.
21. I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.
22. No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.
23. I will keep a special cache of low-tech weapons and train my troops in their use. That way — even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless — my troops will not be overrun by a handful of savages armed with spears and rocks.
24. I will maintain a realistic assessment of my strengths and weaknesses. Even though this takes some of the fun out of the job, at least I will never utter the line "No, This Cannot Be! I AM INVINCIBLE!!!" (After that, death is usually instantaneous.)
25. No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.
26. No matter how attractive certain members of the rebellion are, there is probably someone just as attractive who is not desperate to kill me. Therefore, I will think twice before ordering a prisoner sent to my bedchamber.
27. I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times.
28. My pet monster will be kept in a secure cage from which it cannot escape and into which I could not accidentally stumble.
29. I will dress in bright and cheery colors, and so throw my enemies into confusion.
30. All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
31. All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.
32. I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by.
33. I won't require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions.
34. I will not turn into a snake. It never helps.
35. I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X.
36. I will not imprison members of the same party in the same cell block, let alone the same cell. If they are important prisoners, I will keep the only key to the cell door on my person instead of handing out copies to every bottom-rung guard in the prison.
37. If my trusted lieutenant tells me my Legions of Terror are losing a battle, I will believe him. After all, he's my trusted lieutenant.
38. If an enemy I have just killed has a younger sibling or offspring anywhere, I will find them and have them killed immediately, instead of waiting for them to grow up harboring feelings of vengeance towards me in my old age.
39. If I absolutely must ride into battle, I will certainly not ride at the forefront of my Legions of Terror, nor will I seek out my opposite number among his army.
40. I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve.
41. Once my power is secure, I will destroy all those pesky time-travel devices.
42. When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around.
43. I will maintain a healthy amount of skepticism when I capture the beautiful rebel and she claims she is attracted to my power and good looks and will gladly betray her companions if I just let her in on my plans.
44. I will only employ bounty hunters who work for money. Those who work for the pleasure of the hunt tend to do dumb things like even the odds to give the other guy a sporting chance.
45. I will make sure I have a clear understanding of who is responsible for what in my organization. For example, if my general screws up I will not draw my weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling.
46. If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This," and kill the advisor.
47. If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature.
48. I will treat any beast which I control through magic or technology with respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge.
49. If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.
50. My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks.
51. If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell, I will immediately transfer him to a less people-oriented position.
52. I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about.
53. If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.
54. I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary.
55. The deformed mutants and odd-ball psychotics will have their place in my Legions of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention.
56. My Legions of Terror will be trained in basic marksmanship. Any who cannot learn to hit a man-sized target at 10 meters will be used for target practice.
57. Before employing any captured artifacts or machinery, I will carefully read the owner's manual.
58. If it becomes necessary to escape, I will never stop to pose dramatically and toss off a one-liner.
59. I will never build a sentient computer smarter than I am.
60. My five-year-old child advisor will also be asked to decipher any code I am thinking of using. If he breaks the code in under 30 seconds, it will not be used. Note: this also applies to passwords.
61. If my advisors ask "Why are you risking everything on such a mad scheme?", I will not proceed until I have a response that satisfies them.
62. I will design fortress hallways with no alcoves or protruding structural supports which intruders could use for cover in a firefight.
63. Bulk trash will be disposed of in incinerators, not compactors. And they will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals.
64. I will see a competent psychiatrist and get cured of all extremely unusual phobias and bizarre compulsive habits which could prove to be a disadvantage.
65. If I must have computer systems with publicly available terminals, the maps they display of my complex will have a room clearly marked as the Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment.
66. My security keypad will actually be a fingerprint scanner. Anyone who watches someone press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that sequence will trigger the alarm system.
67. No matter how many shorts we have in the system, my guards will be instructed to treat every surveillance camera malfunction as a full-scale emergency.
68. I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so. However, the offer is good one time only. If they want me to spare them again, they'd better save my life again.
69. All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals. Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild.
70. When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner.
71. If I decide to test a lieutenant's loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.
72. If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.
73. I will not agree to let the heroes go free if they win a rigged contest, even though my advisors assure me it is impossible for them to win.
74. When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk.
75. I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time.
76. If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)
77. If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutenant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.
78. I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."
79. If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins.
80. If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.
81. If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.
82. I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.
83. If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him.
84. I will not have captives of one sex guarded by members of the opposite sex.
85. I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button."
86. I will make sure that my doomsday device is up to code and properly grounded.
87. My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.
88. If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again.
89. After I capture the hero's superweapon, I will not immediately disband my legions and relax my guard because I believe whoever holds the weapon is unstoppable. After all, the hero held the weapon and I took it from him.
90. I will not design my Main Control Room so that every workstation is facing away from the door.
91. I will not ignore the messenger that stumbles in exhausted and obviously agitated until my personal grooming or current entertainment is finished. It might actually be important.
92. If I ever talk to the hero on the phone, I will not taunt him. Instead I will say this his dogged perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few months of quiet contemplation I will likely return to the path of righteousness. (Heroes are incredibly gullible in this regard.)
93. If I decide to hold a double execution of the hero and an underling who failed or betrayed me, I will see to it that the hero is scheduled to go first.
94. When arresting prisoners, my guards will not allow them to stop and grab a useless trinket of purely sentimental value.
95. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.
96. My door mechanisms will be designed so that blasting the control panel on the outside seals the door and blasting the control panel on the inside opens the door, not vice versa.
97. My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unravelled.
98. If an attractive young couple enters my realm, I will carefully monitor their activities. If I find they are happy and affectionate, I will ignore them. However if circumstance have forced them together against their will and they spend all their time bickering and criticizing each other except during the intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension, I will immediately order their execution.
99. Any data file of crucial importance will be padded to 1.45Mb in size.
100. Finally, to keep my subjects permanently locked in a mindless trance, I will provide each of them with free unlimited Internet access.
WHAT WAS YOUR: 1. Last beverage: Plain water 2. Last phone call: Huan Song 3. Last text message: Dad 4. Last song you listened to: IDK the title 5. Last time you cried: Can't really remember... A couple of weeks ago?
HAVE YOU EVER: 6. Dated someone twice: Yah. 7. Been cheated on: Nope. 8. Kissed someone & regretted it: Hmm no lol 9. Lost someone special: I guess so 10. Been depressed: Yes. 11. Been drunk and threw up: Drunk yes. Half drunk anw, threw up no.
LIST THREE FAVORITE COLOURS: 12. Black 13. Red 14. Blue
THIS YEAR HAVE YOU: (2009) 15. Made a new friend: Yup yup. Got to know the "F4" lawl 16. Fallen in love: It counts if I fell in love last time and am still in love? 17. Laughed until you cried: Yes. lol. 18. Met someone who changed you: Wouldn't particularly say so... 19. Found out who your true friends were: I guess... no. 20. Found out someone was talking about you: Yah. 21. Kissed anyone on your friend's list: What friend's list. 22. How many people on your friends list do you know in real life: What friend's list??? 23. How many kids do you want to have : IDK really 24. Do you have any pets: I had fish. Now no. But I want a cat :) 25. Do you want to change your name: No. 26. What did you do for your last birthday: Hmm spent a day out with HS, watched Quantum of Solace. Ate buffet with family. :D 27. what time did you wake up today: 7.30 am 28. What were you doing at midnight last night: MSN 29. Name something you CANNOT wait for: Post O-levels holiday. 30. Last time you saw your Mother: About 9am yesterday. She went to China. 31. What is one thing you wish you could change about your life: Hard to pinpoint
32. What are you listening to right now : Nothing. 33. Have you ever talked to a person named Tom: Erm. Tom Chan lol. PE teacher o.o 34. What's getting on your nerves right now: Maths mock exam 35. Most visited webpage: Blogger, dA, Plurk, Facebook. 36. Whats your real name: Sophia L 37. Nicknames: 0990 38. Relationship Status: In a relationship. 39. Zodiac sign: Scorpio 40. Male or female?: Female 41. Primary School?: Zhenghua Primary School 42. Secondary School?: Bukit Panjang Government High School 43. High school/college?: I'm guessing PJC next year.... 44. Hair colour: Black. 45. Long or short: Long 46. Height: Forgot 47. Do you have a crush on someone?: Not really a crush. 48: What do you like about yourself?: Hmmm... My brain. 49. Piercings: 2. 1 on each ear. 50. Tattoos: None. 51. Righty or lefty: Righty.
FIRSTS : 52. First surgery: Minor one for my right index finger. 53. First piercing: 5 years old. 54. First best friend: Elizabeth 55. First sport you joined: I don't join sports 56. First vacation: Sydney. 58. First pair of trainers: Don't remember.
RIGHT NOW 59. Eating: Nothing. 60. Drinking: Nothing. 61. I'm about to: go and sleep 62. Listening to: Nothing 63. Waiting on: Nothing.
YOUR FUTURE : 64. Want kids?: Don't think so 65. Get Married?: Hmm if the right person shows up :) 66. Career?: Undecided
WHICH IS BETTER : 67. Lips or eyes: Eyes. 68. Hugs or kisses: No preference. 69. Shorter or taller: Taller!! 70. Older or Younger: Currently neither. 71. Romantic or spontaneous: Spontaneous. 72. Nice stomach or nice arms: Nice arms. 73. Sensitive or loud: Sensitive. I cannot stand noise.
74. Hook-up or relationship: Relationship. 75. Trouble maker or hesitant: Neither.
HAVE YOU EVER : 76. Kissed a stranger: No. 77. Drank hard liquor: Yes. 78. Lost glasses/contacts: Nope 79. Sex on first date: No. 80. Broken someone's heart: Yes. 82. Been arrested: No. 83. Turned someone down: Yes. 84. Cried when someone died: Erm no... Only one person I know has ever died and we weren't close... 85. Fallen for a friend?: Yesh.
DO YOU BELIEVE IN: 86. Yourself: Definitely. 87. Miracles: Yes 88. Love at first sight: Hmm to a certain extent. 89. Heaven: Yes. 90. Santa Claus: No. 91. Kiss on the first date: No. 92. Angels: Yes.
ANSWER TRUTHFULLY: 94. Had more than 1 girlfriend/boyfriend at a time?: No. 95. Did you sing today?: School Song lol. 96. Ever cheated on somebody?: No. 97. If you could go back in time, how far would you go?: I wouldn't 98. If you could pick a day from last year and relive it, what would it be?: Too many good days for me to choose from! :D 99. Are you afraid of falling in love?: Been there done that. 100. Posting this as 100 truths?: Guess so.
0990. tapping the keyboard at: 1:39:00 AM
Random
Yesterday something uber random happened. While in the car, my dad suddenly asked me, "You still keep in contact with ***?" and then I was like "We aren't talking anymore." and he was like "Why?" and I was like "We just don't."
I think it made me realise that sometimes friendships never last no matter how strong they were before hmm. Oh well.
0990. tapping the keyboard at: 1:31:00 AM
Monday, October 12, 2009
Graduation Day
Today was graduation day. It is what officially marks our last day as Sec 4s. There was a lot of photo taking, and thanks to give, and autographs to sign. All in all it was a rather meaningful time spent in school, and the last time we will really really come together as 4L1 until quite some time later I think. Personally, I had fun being part of 4L1. more so than any other class I've been part of previously. In the past 2 years, I've made some new friends, and also strengthened my friendship with a few others. You guys have been really great classmates and people to spend time with. All the best for Os everyone. Hope everyone will manage to get into the school or course they want next year yah :)
Photos: 4L1.
Lots of chit-chatting. ^^
Adila, Waner and Qianni.
Japrock trying to hide from the camera.
Hail Hitler? Wrong hand used due to limitations in where i could stand.
Grandma Glorianne trying to murder the rock star.
Another candid shot :)
Glorianne and Adila.
Adila, Xiaohui, Yilei.
4L1 waiting for the programme to start...
Zhengrui and Xiaohui.
Weixuan and Adila :D
Autographs in the yearbook
And the cute bear the school gave us.
Didn't manage to get everyone to sign my yearbook today as I had to leave in a hurry. Hopefully I'll get another chance to do so :)
0990. tapping the keyboard at: 7:24:00 PM
Games
Recently I downloaded a few PSP games for my post-Os enertainment. They are Dissidia: Final Fantasy, Soul Calibur: Broken Destiny, Final Fantasy 20th Anniversary edition, DJ Max Portable, and Fifa Street 2. Was especially glad to get SC: Broken Destiny as I have always liked the whole SC series of games although i never got to try SCI and SCIII. Nothing much to post about today, so I guess I'll just post a bit about my favourite characters from both Soul Calibur and Final Fantasy. :)
Final Fantasy: Sephiroth
FF7 being the first of the final fantasy games I was introduced to and had the most exposure to as well, naturally my favourite character from the whole FF series would be from FF7 and it's Sephiroth. My first encounter with FF7 was actually when I watched Advent Children on a friend's laptop. The CG graphics were good and I liked the way Sephiroth fought. Like really, when you put him beside whiny Kadaj and gang, and Cloud, he is way way cooler. And Sephiroth does evil well, and evil is gooooooooood. XP
Sephiroth in FF7: Crisis Core was unfortunately a non-playable character (The only playable one was Zack). In the first part of the game he was the person I was supposed to work with for some SOLDIER stuff but in the end stuff happened and I ended up having to fight him a lot. And he is tought as hell to kill. Don't wanna give spoilers but for those who have a PSP and have not played Crisis Core, it's a pretty fun game albeit a bit draggy at times.
Sephiroth in Dissidia: I spent 500PP unlocking him as a playable character. If you know how to use him he is really really good. But me being a Dissidia noob, he becomes rather handicapped when I use him -_- Sephiroth is the FF7 baddie chosen for Dissidia (1 baddie 1 hero from FF - FFX, Cloud represents hero for FF7) and to be honest it's not a surprising choice. There is no other really major kick ass bad guy in FF7. What else can one expect, he is afterall SOLDIER's best ever. CG Sephiroth as seen in Final Fantasy VII: Advent Children.
Sephiroth as seen in Dissidia: Final Fantasy.
Soul Calibur: Kilik
I first started playing Soul Calibur when I was P5. That was at my mother's friend's house with my mother's friend's son. It was SCII, and I got thrashed really badly. Never played XBox in my life back then. After that I soon discovered that the XBox at Harvey Norman Millenia Walk had SCII for people to try. So I went to play, and I got good playing at that XBox almost every Sunday for idk how long (my church is nearby so I went there often). By the time I bought my XBox at end P5, I was already a seasoned SC2 player. But still I bought the game and went home to play it for hours and hours. The one thing I didn't like about the game was that a lot of the text were in Japanese so I didn't understand a word. Still, until today I have clocked 100plus hours playing that game lol.
Kilik in Soul Calibur II: The first thing that made me like using Kilik was that he is an absolutely good and easy character to use. Using a combination of ranged and close-up attacks allowed me to handle the opponent rather easily. The range is expected, considering that his weapon is a staff (Kali-yuga). His kicks do quite a lot of damage as well. One very funny thing about Kilik in SCII was that his ultimate weapon that can be unlocked in Weapon Master Mode is Sun Wukong's Golden Cudgel, which looked somewhat like an extended version of the Kali-yuga (It was seriously effing long). His joke weapon was a bamboo pole lol.
Kilik in Soul Calibur IV: The only reason I never tried SCIII was that it does not run on either the XBox or the XBox 360. SCIV was a game I bought sometime last year. I was like so OMFG happy to see it on the shelves before the supposed release date that I bought it instantly although it cost a bomb. SCIV gameplay is somewhat different from SCII and the AI isn't stupid anymore. Kilik had changes made to his movelist and it was fun discovering the new moves and trying to find out how to execute some of the old ones on the new 360 controller. He is still a very good character to use, especially now that his move list differs from Seong-Mina completely (Seong-Mina was a bonus unlockable character in SC2). But there is no more golden cudgel and bamboo pole for this lol. Kilik as seen in Soul Calibur II.
Kilik as seen in Soul Calibur IV.
Before I end off,
Happy 18th Birthday to Minghan. :)
Nights everyone.
0990. tapping the keyboard at: 12:13:00 AM
Thursday, October 08, 2009
Template
After Os I am going to work on a new header for my blog with maybe minor tweaks here and there hmm. Maybe something less peaceful and less pinkish this time. :0
0990. tapping the keyboard at: 12:07:00 AM
Wednesday, October 07, 2009
Fear Quiz
Stolen from Amirul's blog. :P
Rules; If you get more than 30, get some counseling. If you get more than 20, you’re paranoid. If you get 11-20, you are normal. If you get 10 or less, you’re fearless. People who don’t have any are full of BS.
I fear ...
[] black people [] the dark [] staying single forever [] being a parent [x] being myself in front of others [] open spaces [] closed spaces [x] heights [] dogs [] birds [] fish [] spiders [] flowers or other plants
[] being touched [] fire [x] deep deep water [x] snakes [] silk [] the ocean [] failure [] success [] thunder/lightning [] frogs/toads [] my boyfriends/girlfriends dad [x] my boyfriends/girlfriends mom (XP) [] rats [] jumping from high places [] snow
[] rain [] wind [] crossing hanging bridges [] death [] heaven [] being robbed [] falling [] clowns [] dolls [] large crowds of people [] men [] women [] having great responsibilities [] doctors [] tornadoes
[] hurricanes [x] incurable diseases [x] sharks [] Friday the 13th [] scary movies [] poverty [] Halloween [] school [] trains [] odd numbers [] even numbers [] being alone [x] becoming blind [x] becoming deaf [] growing up
[] creepy noises in the night [] accomplishing my dreams/goals [] needles [x] blood
Total count: 10.
Idk what to say lol. Although I am not scared of clowns and dolls. I seriously dislike them but not enough to be scared lol.
0990. tapping the keyboard at: 11:44:00 PM
Tuesday, October 06, 2009
Birth Chart
Birth Chart from http://www.0800-horoscope.com/ I chop of some of it coz it was too long and complicated. To be honest I don't know how to read this so I cannot tell if it is accurate really. -_-
Birth Chart
This birth chart shows the positions of the planets of Sophia Lur
The planets in the signs
The position of the planets in the signs of the Zodiac has an influence on the character of the individual and these influences form a large part of the individual psyche.
Sun in Scorpio
Physical energy and courage. Strong passions. Regeneration and improvement. Strong sexual powers.
Weaknesses: She is suspicious, defiant, extremist: she has a vindictive nature. Can turn violent.
Moon in Cancer
She is likeable and sociable. Very sensitive to environmental conditions and surroundings. She likes home, habits, comfort and her little world. Large families.
Weaknesses: subject to family circle, indolence, inertia. She is impressionable and too sensitive. Family problems.
Mercury in Scorpio
Plays on words, argues, criticizes, jokes, is ironical, mocks. She is crafty and always finds a solution to a problem.
Weaknesses: mocks, derides, disputes, constantly picks a quarrel. A really awkward customer.
Venus in Libra
Happiness is found in marriage, living with another. She is devoted, tender, affectionate, gentle. Love is a matter of charm, rapture, delicacy. She cannot hide her love, but needs legal recognition. She wants all the marriage rites.
Weaknesses: she likes to be worshipped, enjoys flattery and likes to be surrounded by her inner circle. This causes a few problems after marriage.
Mars in Scorpio
Aggressiveness can lead to a fight against society, the family, injustice in general and can sometimes be very violent. She can be the leader of an organization or a union, but the aggressiveness can be directed towards self-destruction if it does not have an outlet. The latter is by no means certain, as it is difficult to contain without snapping.
Weaknesses: passion, rage, fanaticism, quarrels.
Jupiter in Libra
A high liver with a sweet, attractive and sunny disposition. Likes justice, which she trusts. She knows how to forgive completely.
Weaknesses: she can have problems, because she gets involved in doubtful situations through trusting too much.
Saturn in Aquarius
Long-term studies and, if family circumstances do not allow this, she will teach herself. She is serious and methodical in work. Likes to visit the elderly and intellectuals, who both enrich her mind.
Weaknesses: bad luck, adversity, problems and disappointed hopes.
Uranus in Capricorn
A great battler. She has so much power, that one thinks nothing can defeat her. Her mission in society, in the world means everything to her.
Neptune in Capricorn
She is discerning, wise and sensible.
Pluto in Scorpio
Great sexual activity.
Sign and ascendant
Scorpio ascendant Leo
The planets in the houses
The planetary positions in the houses express the facts relative to destiny.
Sun in IV
Influenced by the family, especially the mother. Proud, self-confident, she has faith in her future and is ambitious.
Moon in XII
Curious and inquisitorial nature. She likes peace and quiet, being alone.
Mercury in IV
Good education, she is cultivated, likes literature, family life and family relationships.
Venus in III
Likes everything that is beautiful, likes decorum. Outstanding intelligence. She works in a trade linked to beauty, fashion. Numerous select friends.
Mars in IV
Quick decisions, she has a lot of things on her plate and wants to climb the social ladder. She will succeed through phenomenal work-rate. Stormy family life, where her aggressiveness shows itself.
Jupiter in III
She has good judgement, a sense of values, an open and optimistic mind, a good education and high moral standards. She likes studying. She is successful in communications work. Her professional work is a vocation and plays a great part in her life.
Saturn in VII
Relationships, marriage are not likely to be fruitful. She marries fairly late but her feelings are sincere and stable. She is persevering, methodical and persistent, which brings professional success.
Uranus in VI
She is independent, undisciplined, eccentric and rebellious. She has a blunt character. She has problems in holding down a job, must work independently without relying on anyone else.
Neptune in VI
She is more prone than most to the bad influence of alcohol, medicines and drugs. To be avoided at all costs.
The houses in the signs
Ascendant in Leo
Sign of good health, vitality. Certain of success, either in sport, the Arts or something else. Very full emotional life.
House II in Virgo
Will not earn a lot of money through work.
House III in Libra
She looks for refined unproblematic people, with whom to have long discussions, without raised voices of any kind.
House IV in Scorpio
Sheis jealous, snobby, irascible.
Family rows will be frequent. Might receive an inheritance.
House V in Sagittarius
Likes adventure, travel, gambling, takes risks for the pleasure of it, treating it as a game. Lots of love affairs.
House VI in Capricorn
Works hard, unceasingly and patiently. Weak point: the cold, changes in temperature.
House VII in Aquarius
A slightly hasty marriage. The relationship between man-and-wife will be very friendly and full of understanding. Both will love their independence, their freedom of action. If one refuses to give this to the other while insisting on it for himself, then a divorce will ensue.
House VIII in Pisces
Discussions about an inheritance. Be careful of water.
House IX in Aries
Travel with risk and adventure.
House X in Taurus
Trusted at work. Occupation connected with the earth, buildings, finance etc...
House XI in Gemini
Likes meeting, ceaselessly discussing with well-informed people, full of ideas.
House XII in Cancer
Problems will only come from the family.
Interplanetary aspects
The interplanetary aspects have a strong influence on the character and disposition of the individual and, consequently, on her destiny.
The conjunction aspect is variable and depends above all on the nature of the conjoint planets.
515 Conjunction Mars - Pluto
She is ambitious, has a great capacity for work, has self-confidence and goes to the end of her plans.
477 Conjunction Sun - Mercury
She is intelligent and knows what she wants. Is a good organizer, she likes moving, travel. She likes literature.
411 Conjunction Venus - Jupiter
She is good-hearted, generous and has a good character. She likes well-being, comfort, a life without problems. She has good relations with her circle. She is easy to approach. All the same, she falls in love easily. She has a successful married and professional life.
226 Trine Sun - Moon
She has lots of vitality. She likes public life, she is popular and her company is appreciated. She is balanced, at ease with herself and gets on very well with her parents.
222 Trine Venus - Saturn
She has a good grasp of reality and of duty. She is thrifty, reserved and does not show off. She likes truth and justice. In love, her sentiments are sincere and deep, she never plays false. She is, of course, faithful in love and friendship. She can love a much older person and appreciates her intelligence and good sense.
198 Conjunction Uranus - Neptune
-109 Square Mars - Saturn
She is only interested in doing something if there are problems attached: once these are solved, she goes on to something else which has complications. She likes to overcome obstacles, is tough, does not have too many feelings, especially in business. She is egoistic, violent and stubborn. She does not always make friends.
94 Trine Moon - Mercury
She has good judgement, a good memory. She is intelligent, imaginative, vivacious and develops all through life. She speaks easily. She has an aptitude for learning foreign languages.
-89 Square Saturn - Pluto
She is not open to others' ideas, especially if they are free-thinking. She is an egoist and has a narrow mind.
-81 Opposition Sun - Midheaven
She lacks an aim in life. She does not face up to problems and her schemes, if any, are impossible for her to realize.
49 Trine Jupiter - Saturn
She is serious, patient, honest, hard-working, orderly. Her judgement is good and she thinks over things. She pursues her objectives to the bitter end, always knowing when to choose the right moment. She is upright and respects the law.
46 Sextile Mercury - Neptune
She can put down in writing everything that her imagination and intuition dictates.
44 Sextile Mercury - Uranus
She is perspicacious, ingenious: she binds intelligence and originality together with genius. She likes literature, especially fiction. She is spontaneous in her friendships and knows how to take advantage of the situations that arise.
38 Conjunction Mercury - Pluto
She has a great sense of observation and quickly grasps the situation. She is crafty, subtle and critical.
-32 Opposition Moon - Neptune
She lacks firmness, she is weak and lazy. She likes to live in a dream, in the imaginary.
-31 Opposition Moon - Uranus
She has a feverish, non-constructive restlessness. She is too susceptible. While her life is full of change, she is full of hot air. She is eccentric, irritable and stubborn. She has difficulty concentrating on a job. Nervous strain. Her friendships are like her professional and love life - unstable.
23 Trine Mars - Ascendant
22 Sextile Moon - Midheaven
She has a sense of family, profound feelings and especially likes children. If there are changes in her professional life, they are for the better.
-17 Square Jupiter - Ascendant
She does not listen to those around her, she is pretentious and goes to excess when eating.
-10 Opposition Jupiter - Midheaven
She likes to vaunt herself too much, is pretentious. Only one thing interests her: herself - and she brings every conversation around to herself. She has highs and lows in her professional life.
-8 Square Venus - Uranus
She looks for new sensations in love and is often unsatisfied by affairs which quickly turn into purely conventional relationships. She likes novelty, adventure, the eccentric: she is frivolous, unstable, unfaithful. Marriage is not for her and, if she does throw herself into this adventure, it will end in divorce, written off as a youthful mistake. As a result of her numerous love affairs, she makes sure her line is continued.
-5 Opposition Mercury - Midheaven
She has no specific aim in life. She frequently changes jobs, is unstable but likes change, which gives her the feeling of living intensely. Lots of activity as far as love is concerned - she has a full sex life.
-5 Square Venus - Neptune
She lacks self-confidence and her ideals are not easily to achieve. In love, she is unstable, unfaithful and deceitful. She is easy-going and follows others, she does not take the initiative.
0990. tapping the keyboard at: 12:32:00 AM
Monday, October 05, 2009
Meme
I stole it from Qianni aka JapRock :P
1. Have you ever been asked out? Yah. But I don't like it when it happens in MMORPGs.
2. Where did you get your default picture? Erm whut?
3. What's your middle name? Wan Chien.
4. Your current relationship status? In a relationship
5. Does your crush like you back? Me no have crush.
6. What is your current mood? Sleepyyyyyy.
7. What color of underwear are you wearing? Erm. -_-
8. What color shirt are you wearing? Dark Green. Church camp shirt lol.
9. Missing something? I just threw a cushion at my bro and missed. That counts?
10. If you could go back in time and change something, what would you change? Hmmm... Good question
11. If you must be an animal for one day, what? Kitten!
12. Ever had a near death experience? Yah. Nearly drowned twice. Nearly knocked down by car about 15 times. Nearly kena stabbed by knife once lol.
13. Something you do a lot? Laze. Recently studying.
14. The song stuck in your head? Opera#2 - Vitas :S
15. Who did you copy and paste this from? LU QIANNI.
16. Name someone with the same birthday as you? Yingying (P5-6 classmate)
17. When was the last time you cried? Erm... a few days ago. Coz I was happy :)
18. Have you ever sung in front of a large audience? Yeah.. Backup singer for church and school choir in P5.
19. If you could have one super power what would it be? Fire. I will watch my enemies burn and squirm.
20. What's the first thing you notice about the opposite sex? Overall appearance?
21. What do you usually order from starbucks? Grande Dark Mocha/Caramel Frappe
22. What's your biggest secret? Not gonna tell.
23. Favorite color? Black & Red
24. Do you still watch kiddie shows or tv shows? No.
26. What are you? A human being.
27. Do you speak any other language? English, Chinese, Hokkien a bit, Spanish a bit, Japanese a bit.
28. What's your favorite smell? Rose lol.
29. Describe your life in one word what would it be? Dramatic.
31. Have you ever kissed in the rain? Erm no.
32. What are you thinking about right now? Thinking about my unfinished SS work.
33. What should you be doing? Sleeping lols.
34. Who was the last person that made you upset/angry? Hmmmm.... My dad.
35. How often do you talk to God? Daily?
36. Do you like working in the yard? Ain't got one.
37. If you could have any last name in the world, what would you want? Lur.
38. Do you act differently around the person you like ? I'm nicer to him. That counts?
39. What is your natural hair color? Black?
40. Who was the last person to make you cry? Refer to prev question.
0990. tapping the keyboard at: 12:52:00 AM
♠I.0990:My Blog♠
♠The Enigma:My Life♠
- S.L. aka 0990 ♠
- MeanGirl #3
- The 1st Wan
- 04111993
- Typical Scorpio
- I am the one and only 0990. There is no other. I am crazy, cynical and brooding. Don't expect me to be a bubbly person at all or you will be sorely disappointed. I am not someone who is demure, likes pink or will bother to mince words so be warned. Bright crimson roses and fighter jets are my favourites. Obviously I like the colour red, and am super hot tempered and impatient at times. I am many things but most of all... I Am ME ♥
- ZPS, BPGHS
- An extremely bored person currently making plans to assassinate time.
- ira0990@hotmail.com
† Facebook
† Plurk
† DeviantArt
♠Her Likes:My Enjoyment♠
- Rain is nice and refreshing. I like fighter jets and the sound of jet engines make me happy and inspired. Crimson and black roses make me smile. I also happen to have a liking for anything dark and cold except for a cold itself. Now that you know what I like, make me smile :)
♠Her Hates:My Disdain♠
- Generally people who can't tell the difference between talking crap and making sense. Along with some other stuff which you may come to learn of.
"Whenever in doubt, do what your heart tells you to."
"Trust not your foes, betray not your friends."
"When anger clouds the judgement, judgement isn't the truth."
"What's in your future only time will tell."
"Always trust your instinct, for it knows the way."
♠Her Wants:My Desires♠
- Happiness
- Time
- L1R5 < 10
- Cheer Up
- Ace EMaths
- Mobius E-Points Card!!
- Customised Charm Bracelet
- A Cat/Kitten! - YYJ Red Meteor - Black Jeans
- 5 KONKAVE BEARINGS!! - New HP!!
- F15E or F22A plane model
- More nice shirts
- All books in Collection!
- Black Nike Training Gloves
- Personalized Bowling Ball & Shoes
- Red Speeder - Centurion Deck - More Rings
- This section lists my collections that I am trying to expand.
- I only want chinese versions for the light novels.
- Read - Bought/Given -
Discworld Series
- The Colour of Magic
- The Light Fantastic
- Equal Rites
- Mort
- Sourcery
- Wyrd Sisters
- Pyramids
- Guards! Guards!
- Eric
- Moving Pictures
- Reaper Man
- Witches Abroad
- Small Gods
- Dark Side of the Sun
- Lords and Ladies
- Men at Arms
- Soul Music
- Interesting Times
- Maskerade
- Feet of Clay
- Hogfather
- Jingo
- The Last Continent
- Carpe Jugulum
- The Fith Elephant
- The Truth
- Thief of Time
- The Last Hero
- Night Watch
- Monstrous Regiment
- Going Postal
- Thud!
- Making Money
- The Science of Discworld
- The Science of Discworld II: The Globe
- The Science of Discworld III: Darwin's Watch
- The Art of Discworld
- The Wit and Wisdom of Discworld
History of Middle Earth/LOTR
- History of Middle Earth
1) The Book of Lost Tales 1
2) The Book of Lost Tales 2
3) The Lays of Beleriand
4) The Shaping of Middle-earth
5) The Lost Road and Other Writings
6) The Return of the Shadow
7) The Treason of Isengard
8) The War of the Ring
9) Sauron Defeated
10) Morgoth's Ring
11) The War of the Jewels
12) The Peoples of Middle-earth
- Lord of the Rings
- The Fellowship of the Ring
- The Two Towers
- The Return of the King
- Others
- The Hobbit
- The Silmarillion
- Unfinished Tales
- The Children of Húrin
Light Novels
- Suzumiya Haruhi Series
- Suzumiya Haruhi no Yūutsu
- Suzumiya Haruhi no Tameiki
- Suzumiya Haruhi no Taikutsu
- Suzumiya Haruhi no Shōshitsu
- Suzumiya Haruhi no Bōsō
- Suzumiya Haruhi no Dōyō
- Suzumiya Haruhi no Inbō
- Suzumiya Haruhi no Fungai
- Suzumiya Haruhi no Bunretsu
- Suzumiya Haruhi no Kyogaku
- Zero no Tsukaima
- Volume 1: Zero's Familiar
- Volume 2: Albion of the Wind
- Volume 3: The Founder's Prayer Book
- Volume 4: The Water Spirit of Oath
- Volume 5: Tristania's Holiday
- Volume 6: The Ruby of Atonement
- Volume 7: The Silver Pentecost
- Volume 8: The Serenade of Nostalgia
- Volume 9: The Ball of Twin Moons
- Volume 10: The Hero of Ivaldi
- Volume 11: A Duet of Recollection
- Volume 12: The Fairies' Holiday
- Volume 13: The World Door of the Holy Country
- Volume 14: Aquileia's Saint
- Volume 15: Labyrinth of Oblivion
- Side Story Volume 1: Tabitha's Adventure
- Side Story Volume 2: Tabitha's Adventure
Stephen Coonts' Novels
- Jake Grafton Series
- Flight of the Intruder
- The Intruders
- Final Flight
- The Minotaur
- Under Siege
- The Red Horseman
- Cuba
- Hong Kong
- America
- Liberty
- Tommy Carmellini Series
- Wages of Sin
- Traitor
- Liars and Thieves
- The Assassin
- Saucer Series
- Saucer
- The Conquest
- Deep Black Series
- Deep Black
- Biowar
- Darkzone
- Payback
- Jihad
- Conspiracy
- Arctic Gold
- Other Fiction
- Fortunes of War
- The 17th Day
- Combat
- Non Fiction
- War In The Air: True Accounts
- On Glorious Wings: The Best Flying Stories
- Victory
♠Her Lists:My Tabs♠
- This section lists other miscellaneous blog info.
Playlist Tracks
- Track 1: I Say Yes(Wedding Version)
- Track 2: Hear Our Prayer
- Track 3: Dancing In The Velvet Moon
- Track 4: Aikoi
- Track 5: Shalala - Watashi Ni Kureta Mono-
- Track 6: Kazemachi Jet
- Track 7: Song of Storm and Fire
♠Disclaimer♠
- By visiting and reading this blog through whatever means you have devised, you most readily agree that the author will not be held accountable for any misunderstandings, shock, panic attacks, and unhappiness derived from reading whatever content is on this blog. By visiting this blog, you acknowledge that all content on this blog, excluding the tagboard, is merely a representation of the author's thoughts and feelings and may not necessarily represent the truth except in the author's field of thought. If you disagree with this disclaimer, you are wrong.
- All content is copyrighted by the author aka ME, and that includes this darn disclaimer.
♠Her Thanks:The Credits♠
- Basic Design: velvet-sky
- Scribbles: 0990
- All other editing: 0990
- Playlist: Mixpod